Hub / Hardware / Lighting

planned

Lighting

Obstacle LEDs, mana veins, optional DMX trackers.

Lighting concept
Product concept — not a photograph

Engineering

Arena lighting — LEDs, mana veins, optional DMX planned

Ambient and spell-flight trails come from WS2815 strips on the bottoms of modular obstacle blocks in a darkened room — not a dense DMX wash grid and not the phone HUD. Optional moving heads are for wand-tracking beams only and are excluded from v1 CAPEX.

~250 m
WS2815 on ~15 obstacles
4–6
optional DMX trackers
~0 CZK
DMX in v1 CAPEX (excluded)

WS2815 + Art-Net / sACN

Gateway or dedicated lighting controller addresses LED indices for projectile trails, shields, zone capture, and ambience. Strips mount at the bottom of each obstacle in aluminum profiles with milky diffusers. See smart obstacles.

Optional DMX moving heads

4–6 pan/tilt units on central truss (3–4 m) for tight wand beams. Budget class e.g. Chauvet Intimidator Spot 375Z. Safety: mount ≥3 m, tilt clamp ≥15° above horizontal, intensity/strobe limits, E-stop.

~104,000 CZK if purchased — not in the ~324k CZK v1 CAPEX.

Mana-vein floor LEDs

Floor-embedded WS2815 pathways under frosted polycarbonate — dark at rest, team-color pulses on zone capture. Power shares floor boxes with obstacle blocks.